Top 1 downloads on the App Store
If you have ever wondered how many downloads an application needs, on average, to appear in the Top 1 in the ranking of the apps with the most downloads in its category, today we we will give details about it.
Since there are many App Store in the world, we are going to analyze the most influential one on the planet. This is the US . . We have accessed it thanks to the Sensortower portal, for which we thank you from here for your contribution of information in the world of iOS apps.
If you thought that the apps that appear in the top positions did so by paying for it, you were wrong. We tell you which are the necessary downloads for it.
Number of downloads needed for an app to appear in the TOP 1:
The following graph shows us the evolution of the number of downloads that an app needed to appear at number one in its category.
Downloads needed to be Top Downloads (Image: SensorTower.com).
As you can see, the evolution of the light blue bar is totally opposite to the dark blue bar.
Light blue indicates the number of downloads that an app, not a game, needs on average to be in the top 1 downloads. We see how it has fallen over time and it is that, let's be honest, everyone has their utilities, editing apps, news applications downloaded to their iPhone, so few will download .You might if you find one that improves the ones you already have, but that's rarely the case.
Currently, an app that has an average of 94,000 downloads, would appear in the top 1 downloads for its category.
As for the dark blue bar, it indicates the average number of downloads that a game must have to appear first in the ranking of the most downloaded.
Without a doubt, it is the most competitive category of all those in the App Store With the appearance of simple and addictive games Competitiveness has skyrocketed and today for a game to reach the Top 1 downloads in the US app store it must have, on average, 174,000 downloads
Without a doubt, simple or touch games are currently the most demanded and downloaded apps by iOS users worldwide. It is no longer necessary for a game to be super elaborate and careful to the smallest detail, for it to succeed in the iPhone of half the world.
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