Liabilities are those where one or more people carry out activities that do not involve the physical act, they are observation games, board games, board games, cards, counties, writing or reading, to put together like puzzles, they are the ones where intellect, imagination are the main element.
Like active games, passive games, although they do not imply physical action, have their advantages where the strengthening of concentration, attention, short, medium and long-term memory, increasing reasonable and analytical thinking. Imagination is an important part since it helps increase creativity, increasing the possibility of relating to the people around them, improving direct, daily and everyday language among themselves. Passive games, as already mentioned, can be played individually or in groups and can be played at any time and anywhere, you only need a space on a table or, failing that, an organized room, it can also be played at fresh air.
Passive games themselves are activities that cause a lot of fun and learning, but with the minimum investment of physical energy, such as reading, television and interactive modern electronic equipment, among others, producing a pleasant discharge of pleasure without sweating much.
Among the variety of passive games are those called playful games that help literacy learning, table games such as cards in their variety of presentations such as blackjack, ludo is a well-known game that helps to learn to count and I step the colors, as the participation in turns is an ideal game for children from three to five years old, also the game of the fox and the hen which consists of teaching how to make step strategies so as not to lose many pieces and achieve put the chickens in the yard and win the game, guessing games and memory games such as storytelling, crafts and video games among a range of variety of games.
Games in general are considered an important part of the growth and development of children and adolescents, because apart from the benefits of learning, they obtain knowledge and facilitate their relationship with others, in many cases expressing their desires, experiences, fears with the game and pleasant experiences, with games you can correct habits and change them for others, making them grow more confident in themselves, increasing their confidence and self-esteem.